stack

Understanding Stack and Memory in Assembly

Understanding Stack and Memory in Assembly

In assembly programming, the stack is an important data structure used for storing variables, return addresses, and other temporary data during function calls. Understanding how the stack works is critical for low-level programming and debugging.

1. Stack Overview

The stack is a section of memory that grows and shrinks automatically with function calls and returns. It operates on a Last In, First Out (LIFO) principle.

Key operations on the stack include:

2. Stack in x86 Assembly

In x86 architecture, the stack pointer register (SP or ESP) points to the current top of the stack. The base pointer register (BP or EBP) is often used to reference local variables in the stack frame.

Example of pushing and popping values:

section .text
    global _start

_start:
    ; Push a value onto the stack
    mov eax, 5
    push eax            ; Push 5 onto the stack

    ; Pop the value from the stack
    pop eax             ; Pop the top value into eax (eax = 5)

    ; Exit
    mov eax, 1          ; sys_exit
    xor ebx, ebx        ; Return code 0
    int 0x80
    

3. Stack Frames and Function Calls

When a function is called, a new stack frame is created. The stack frame typically includes:

Example of a function call with a stack frame:

section .text
    global _start

_start:
    ; Call function 'foo'
    call foo

    ; Exit
    mov eax, 1
    xor ebx, ebx
    int 0x80

foo:
    ; Function prologue
    push ebp             ; Save base pointer
    mov ebp, esp         ; Set up the new base pointer

    ; Local variables
    sub esp, 4           ; Allocate space for local variable

    ; Function epilogue
    mov esp, ebp         ; Restore stack pointer
    pop ebp              ; Restore base pointer
    ret                  ; Return from function
    

4. Stack Overflow

Stack overflow occurs when the stack grows beyond its allocated memory. This can happen if too many function calls are made (deep recursion) or too much space is allocated for local variables.

To prevent stack overflow, make sure to:

5. Using the Stack for Arguments

Arguments to functions are often passed via the stack. In x86 calling conventions, arguments are pushed onto the stack before calling a function, and the function cleans up the stack after returning.

Example of passing arguments to a function:

section .text
    global _start

_start:
    ; Push arguments onto the stack
    push 10
    push 20

    ; Call the function 'add'
    call add

    ; Exit
    mov eax, 1
    xor ebx, ebx
    int 0x80

add:
    ; Get arguments from the stack
    pop eax            ; Get second argument
    pop ebx            ; Get first argument
    add eax, ebx       ; eax = eax + ebx (10 + 20)
    ret                ; Return with result in eax
    

Key Notes