linking

Assembly Linking and Loading

Assembly Linking and Loading

In assembly programming, linking and loading are critical steps that transform the raw assembly code into an executable program. This process involves:

Step 1: Assemble the Code

Use an assembler (e.g., NASM) to convert assembly code into an object file.

nasm -f elf64 my_program.asm -o my_program.o
    

Step 2: Link the Object File

Link the object file to create an executable using a linker (e.g., ld).

ld my_program.o -o my_program
    

Step 3: Run the Program

Run the final executable:

./my_program
    

Example: Full Workflow

Here’s a simple assembly program that prints a message to the console:

section .data
    message db 'Hello, world!', 0xA
    msg_len equ $ - message

section .text
    global _start

_start:
    mov rax, 1         ; System call: write
    mov rdi, 1         ; File descriptor: stdout
    mov rsi, message   ; Address of the message
    mov rdx, msg_len   ; Length of the message
    syscall

    mov rax, 60        ; System call: exit
    xor rdi, rdi       ; Exit code: 0
    syscall
    

To assemble, link, and run the above program:

  1. Assemble: nasm -f elf64 hello.asm -o hello.o
  2. Link: ld hello.o -o hello
  3. Run: ./hello

Static vs. Dynamic Linking

Tools for Debugging and Analysis

Key Notes